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AI Insights · Timothy · January 2022

Top 5 Stickman Games Performance in Europe Q4 2021

Discover the performance trends of the top 5 Stickman games in Europe during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Stickman Games Performance in Europe Q4 2021

The final quarter of 2021 saw notable activity in the Stickman games category across Europe. Here's a detailed look at the performance of the top 5 apps, based on data from Sensor Tower.

Stick War: Legacy

Throughout Q4 2021, this game showed a robust performance in weekly downloads, starting at 109K and peaking at 172K by the end of December. Weekly revenue followed an upward trend, reaching around $12.4K in mid-November and maintaining approximately $10.5K towards the end of the quarter. Active user numbers also grew steadily, from 339K in late September to 448K in the last week of December.

The Archers 2: stick man game

This game experienced fluctuations in both downloads and revenue. Weekly downloads began at 51K, dipping to 17K in late October, and then recovering to 40K by year-end. Revenue saw a similar pattern, starting at $2.7K and dropping to $1K in early November, before gradually climbing back to $1.9K in the final week of December. Active users showed a decline from 207K in late September to 138K in late October, but stabilized to around 158K by the end of December.

Stickman Legends Offline Games

This game maintained relatively stable download numbers, starting at 16K and ending at 15K weekly. Revenue hovered around $1.6K, peaking slightly at $2K in the last week of December. Active users saw a slight dip from 29.6K in late September to 20.1K in mid-November, but recovered to approximately 29.5K by the end of the quarter.

Draw a Stickman: EPIC 2

Weekly downloads for this game showed a significant rise, starting at 18K and reaching a high of 43K by the end of December. Revenue followed a steady path, with minor fluctuations, ending at $1.6K in the last week of December. Active users also saw a substantial increase, from 63K in late September to 92K by the end of the year.

Stickman Hook

This app demonstrated strong performance with weekly downloads starting at 113K and spiking to 209K by the end of December. Revenue showed a steady increase, peaking at $1.7K in the final week of the year. Active users followed an upward trend, beginning at 513K and reaching 695K by the end of December.

These trends highlight the dynamic nature of the Stickman games category in Europe during Q4 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022